[SPHERE]
//服务器名称
SERVNAME=Servername
//服务器IP地址.
SERVIP=127.0.0.1
//服务器端口
SERVPORT=2593
// 服务器时区中国为8
TIMEZONE=8
// AD的EMAIL地址
ADMINEMAIL=guaike@21cn.com
//主页地址
URL=uo1.6to23.com
//你的UO的客户程序存放路径
MULFILES=c:\Ultima Online\
// 服务器端的脚本文件存放路径
SCPFILES=g:\Sphere\scripts\
// 服务器端的世界文件存放路径
WORLDSAVE=g:\Sphere\world
// 服务器端的记录文件存放路径(世界里的任何物品的变动都有记录)
LOG=g:\Sphere\Logs\
// PROFILE=<boolean>
// Time profile debugging switch.时间调试开关
PROFILE=1
// VERBOSE=<boolean>
// Verbose mode switch.多字模式开关
VERBOSE=1
// GUESTS=x
// Maximum number of guest allowed 允许多少过客访问
GUESTS=0
// SECURE=<boolean>
// Server start console mode secure status switch 服务器控制开关
SECURE=1
// HEARALL=<boolean>
// Switch for weather or not all player text is echo’d to the server console天气开关
HEARALL=0
// SAVEPERIOD=x
// Time in minutes between automatic background world saves世界文件存档时间(现实时间)
SAVEPERIOD=15
// MAPCACHETIME=x
// Time in seconds to keep unused map data.
// (This is an advanced setting and should not need adjusting)(不明)最好不动
MAPCACHETIME=120
// REAGENTSREQUIRED=<boolean>
// Switch for weather or not reagents are required for casting spells 魔法用药开关
REAGENTSREQUIRED=1
// DUNGEONLIGHT=x
// Light level to use in dungeons
// Valid ranges: 0-19, 0 = brightest, 19 = darkest (in t2a clients, 30=darkest) 地牢的亮度级别30最高
DUNGEONLIGHT=17
// MONSTERFIGHT=<boolean>
// Switch for weather or not monsters will fight each other怪物相互打开关
MONSTERFIGHT=1
// DECAYTIMER=x
// Time in minutes for items to decay 地上物品消失时间
DECAYTIMER=30
// BANKMAXITEMS=x
// Maximum number of items players can keep in their bank boxes 银行存放项目数
BANKMAXITEMS=125
// BANKMAXWEIGHT=x
// Maximum weight in stones players can have in the bank boxes
// 500 allows for the weight of the bankbox itself. 最大重量存放银行
BANKMAXWEIGHT=5000
// WOPPLAYER=<boolean>
// Switch for if Words Of Power are emoted by players 字表现的开关(玩家)
WOPPLAYER=1
// WOPSTAFF=<boolean>
// Switch for if Words Of Power are emoted by shard staff (GM’s, Counselors, etc) 字表现的开关 (GM)
WOPSTAFF=0
// DEADSOCKETTIME=x
// Time in minutes to keep a non responding socket alive (不明)
DEADSOCKETTIME=0
// DEBUGFLAGS=<hex>
// Messages echoed to the server console while in debug mode
// NPC_EMOTE = 0x01
// ADVANCE_STATS = 0x02
// MOTIVATION = 0x04 display motication level debug messages.
// DEBUGF_WALKCODES = 0x80 try the new walk code checking stuff
// GUARDSINSTANTKILL=<boolean>
// Switch to turn insta-kill guards on and off 卫兵一击必杀
GUARDSINSTANTKILL=1
// ARRIVEDEPARTMSG=<boolean>
// Switch to turn the arrival and departure messages on and off 信息开关
ARRIVEDEPARTMSG=1
// CORPSEPLAYERDECAY=x
// Time in munutes it takes for a player’s corpse to decay玩家尸体消失时间
CORPSEPLAYERDECAY=10
// CORPSENPCDECAY=x
// Time in munutes it takes for an NPC’s corpse to decayNPC尸体消失时间
CORPSENPCDECAY=5
// SNOOPCRIMINAL=x
// Time in seconds a player is flagged criminal for snooping another NPC or player 犯罪时间
SNOOPCRIMINAL=300
// CLIENTLINGER=x
// Time in seconds for a client to linger in the game before complete logout of their character 退出游戏后ID停留时间
CLIENTLINGER=60
//进城和屋下马开关
mountheight=0
// MINCHARDELETETIME=x
// Time in minute before a newly created character can be deleted
// Default = 3*24*60 (3 days of real life time) 和现实的时间比,
MINCHARDELETETIME=3*24*60
// NPCTRAINPERCENT=%
// Maximum percentage of skill an NPC trainer can train up to. NPC能教的最大技能
NPCTRAINPERCENT=35
// CLIENTVERSION=<string>
// String describing what clients can log into this shard
// 2.00.00 is the latest
// SphereClient can ALWAYS log onto a Sphere shard 客户端版本号(2。0。0以上)
CLIENTVERSION=2.0.3
// REGISTERSERVER=<string>
// A string containing the machine name and network name for central server
// listing
// ***Do not change this entry or you will not be listed in the Sphere list*** 注册服务器地址
REGISTERSERVER=
// CHARTAGS=<boolean>
// Switch turning on and off the [NPC] in NPC names 开关NPC名字
CHARTAGS=0
// VENDORMAXSELL=x
// Maximun number of items to sell to any one person at a time. NPC物品买卖的最大数量
VENDORMAXSELL=65
// BACKUPLEVELS=x
// How many ‘tiers’ of backups you want the sever to make.服务器备份级别
BACKUPLEVELS=3
// SAVEBACKGROUND=<boolean>
// Switch to turn on/off background type saves to the SphereWorld.scp and account files 后台存档开关
SAVEBACKGROUND=1
// FORCEGARBAGECOLLECT=<boolean>
// Switch to force a garbage collect before each world file save 垃圾文件存档开关(错误物品是否存档)
FORCEGARBAGECOLLECT=1
// GAMEMINUTELENGTH=x
// Length of the game world minute in real world seconds. 真实世界的时间1秒游戏中多少?
GAMEMINUTELENGTH=80
// NOWEATHER=<boolean>
// Turns on/off in game weather effects 开关游戏财物消失
NOWEATHER=0
// EQUIPPEDCAST=<boolean>
// Turns on/off casting spells while equiped 使用魔法是否空手
EQUIPPEDCAST=1
// FLIPDROPPEDITEMS=<boolean>
// Turns on/off dropped object flipping (不明)
FLIPDROPPEDITEMS=1
// REAGENTLOSSFAIL=<boolean>
// Switch for reagent consumption upon spell cast failure 药物没有了的时候魔法失败
REAGENTLOSSFAIL=1
// NTSERVICE=<boolean>
// Makes the server run as an NT service when run on
// Windows NT 4.0 and Windows 2000 machines
// DOES NOT WORK ON WINDOWS 9x MACHINES 是否NT服务器运行
NTSERVICE=0
// POLLSERVERS=x
// Time in minutes to background poll other servers in your server 备份别的服务器到你的服务器的时间
// list (minutes)
POLLSERVERS=15
// MAGICUNLOCKDOOR=x
// Amount of skill of lock picking needed to unlock a magically locked door 总技能多少才能用魔法开锁
MAGICUNLOCKDOOR=10000
// MAINLOGSERVER=<boolean>
// Makes this server a main login server. Will list any server that polls . 不明
MAINLOGSERVER=0
// MURDERMINCOUNT=x
// Number of player murder counts before a player will be flagged a murderer 杀人数多少变红
MURDERMINCOUNT=3
// MURDERDECAYTIME=x
// Time in seconds for each murder count to decay 消失时间
// Default MURDERDECAYTIME=8*60*60 (8 hours)
MURDERDECAYTIME=8*60*60
// CLIENTMAX=x
// or
// CLIENTS=x
// Maximum number of concurrent clients allowed to log in at once 最大上线人数
CLIENTMAX=500
// MAXCHARSPERACCOUNT=x
// Maximum number from 1 to 5 of how many characters are allowed per account 一个ID的最大帐号数
MAXCHARSPERACCOUNT=3
// LOGMASK=<hex>
// Messages logged to the log files while logging is turned on
// INIT 0x0100 start up messages.
// SAVE 0x0200 world save status.
// CLIENTS_LOG 0x0400 all clients as they log in and out.
// GM_PAGE 0x0800 player gm pages.
// PLAYER_SPEAK 0x1000 All that the players say.
// GM_CMDS 0x2000 Log all GM commands.
// Is this even being used? – Paradox 不明
LOGMASK=03f00
// LIGHTNIGHT=x
// Light level to use at night
// Valid ranges: 0-19, 0 = brightest, 19 = darkest (in t2a clients, 30=darkest) 晚上的亮度
LIGHTNIGHT=17
// NPCTRAINMAX=x
// MAximum absolute skill an NPC will train a player up to NPC可教的最大技能数
NPCTRAINMAX=350
// MAXCOMPLEXITY
// A variable to help the server keep the maximum number of NPC chars from 不明
// being on one screen at a time (to help keep lag under control)
MAXCOMPLEXITY=2500
// MONSTERFEAR=<boolean>
// Turns on/off weather some monsters will run away if hurt 怪物遇强逃跑开关
MONSTERFEAR=1
// ACCTFILES=<path>
// Complete path to where on your hard drive you want the server to
// read and store/backup the account files
// Recommended: c:\SphereAcct – Admin Khaybel 帐号存档目录
ACCTFILES=g:\Sphere\Save\
// PLAYERNEUTRAL=x
// A number from -10000 to 10000
// Sets the level of karma at which a player becomes a neutral (gray) player 多少善良变灰
PLAYERNEUTRAL=-2000
// GUARDLINGER=x
// Time in minutes the guards will hang around for after responding to 卫兵停留时间
// a criminal activity
GUARDLINGER=1
// CRIMINALTIMER=x
// Time in minutes a player will be flagged criminal 玩家变灰后恢复的时间
CRIMINALTIMER=2
// HITPOINTPERCENTONREZ=%
// % of maximum potential hitpoints a player receives when resurrected 复活后的血的百分比
HITPOINTPERCENTONREZ=10
// LOOTINGISACRIME=<boolean>
// Turns on and off weather looting or carving a blue (non criminal/good) 抢劫偷窃变灰开关
// corpse will flagged a player criminal
LOOTINGISACRIME=1
// Coming soon settings:
// HELPINGCRIMINALSISACRIME=<boolean>
// Turns on/off if doing something beneficial for a red/gray/neutral player flags 帮助红名,蓝名,灰名后的变化
// the do gooder a criminal
HELPINGCRIMINALSISACRIME=1
// REGPASS=<string> password to reserve my server name on the registration server.
// This assures nobody else can use your shard name on the SPHERE list. – Admin Khaybel
REGPASS=password
// NOTES=<string> Anything I want to say about this server on the registration board.
NOTES=Custom Sphere.ini setup by admin khaybel icq #14438661 the server running this is not an orb server we just made a sphere.ini for them.
// ACCAPP=# Account application process.
// 0=Closed, // Closed. Not accepting more. 关闭帐号声请
// 1=EmailApp, // Must send email to apply. EMAIL声请
// 2=Free, // Anyone can just log in and create a full account. 登陆声请
// 3=GuestAuto, // You get to be a guest and are automatically sent email with u’re new password. 密码回复
// 4=GuestTrial, // You get to be a guest til u’re accepted for full by an Admin. AD自己加
// 5=Other, // specified but other ? 其他
// 6=Unspecified, // Not specified. 不定的
// 7=WebApp, // Must fill in a web form and wait for email response 用主页声请但是是发EMAIL
// 8=WebAuto, // Must fill in a web form and automatically have access 主页声请用自动通过
ACCAPP=2
// LANG=English // The primary language for this server.语言
LANG=English
[WEBPAGE 1]
// WEBPAGEUPDATE=x
// Frequency in seconds between updates on a web page (if any)
WEBPAGEUPDATE=2
//LOCATION AND FILE NAME IN SPHERE DIRECTORY FOR ACTUAL PAGE DESIGN
WEBPAGESRC=g:\Sphere\scripts\SPHEREstatus.htm
// LOCATION OF FILE THAT IS WEB ACCESSABLE FOR PEOPLE TO SEE 玩家列表
WEBPAGEDST=g:\Sphere\Index.htm
// WEBCLIENTLISTFORM=<html>
// HTML tag which returns the where (the region) a client is located
WEBCLIENTLISTFORM=<tr><td>%NAME%</td></tr>
// WEBSERVERLISTFORM=<html>
// HTML tag which returns the server IP address and status
WEBSERVERLISTFORM=<tr><td>%URLLINK%</td><td>%STATUS%</td></tr>
// The first server must be the local server.
[SERVERS]
Servername
127.0.0.1
2593
[BLOCKEMAIL]
// List of some of the free email services. 不能声请帐号的EMAIL列表
@hotmail.com
@juno.com
@yahoo.com
@netscape.com
@geocities.com
@angelfire.com
@beer.com
@email.com
@excite.com
@hotpop.com
@rocketmail.com
@bigfoot.com
@mailexcite.com
@garfield.com
—-网络游戏世界-怪客
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